AI Insights · Timothy · April 2022
Top 5 Roguelike Games Performance on Unified Platform in France, Q1 2022
Discover the performance trends of the top 5 roguelike games in France during Q1 2022, including downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 roguelike games in France showed varying trends in weekly downloads, revenue, and active users, according to data from Sensor Tower. Here’s a breakdown of the performance of these games on a unified platform:
RAID: Shadow Legends from Plarium Global Ltd experienced fluctuations in weekly revenue, starting at around $178K at the end of December and declining to approximately $93K by early March. Weekly downloads peaked at 10.5K in late January but gradually decreased to about 6.2K by the end of March. Active users started at 37.5K and saw a steady decline to around 30.8K by the end of the quarter.
Awaken: Chaos Era from DianDian Interactive Holding saw a significant peak in weekly revenue towards the end of January, reaching approximately $197K, before declining to $54K by the end of March. Downloads mirrored this trend, starting at 32.4K in mid-January and dropping to around 3.2K by the end of the quarter. Active users also saw a peak at 26.7K in late January, followed by a gradual decline to about 11.5K by the end of March.
Hero Wars: Alliance RPG from Nexters Global LTD showed varied weekly revenue, starting at $119K in late December and fluctuating throughout the quarter, ending at around $84K in late March. Downloads saw a peak of 9.3K in late January but dropped significantly to just over 1.2K by the end of March. Active users began at 47K, experiencing a gradual decline to around 33.4K by the end of the quarter.
AFK Arena from Lilith Games had a steady weekly revenue, peaking at $98.8K in the first week of January and ending at about $69K by late March. Downloads fluctuated with a notable peak of 10.6K in early January but settled down to around 1.3K by the end of the quarter. Active users saw a slight increase from 54.2K at the end of December to a peak of 64K in mid-January, before stabilizing to around 53.5K by the end of March.
ONE PIECE TREASURE CRUISE from Bandai Namco Entertainment Inc. showed a decline in weekly revenue from $158.8K at the end of December to about $20.6K by the end of March. Downloads followed a similar trend, starting at 5.4K and ending at approximately 3.5K. Active users began at 50K and saw a gradual decrease to around 40K by the end of the quarter.
For more detailed insights and data on the performance of these top roguelike games, visit Sensor Tower.